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Show Me What I Like: Detecting User-Specific Video Highlights Using Content-Based Multi-Head Attention., , , , and . ACM Multimedia, page 591-600. ACM, (2022)Towards Accurate Positioning in Multiuser Augmented Reality on Mobile Devices., , , , , and . ISM, page 214-217. IEEE, (2022)Anytime-Valid Confidence Sequences in an Enterprise A/B Testing Platform., , , , , , , , , and . WWW (Companion Volume), page 396-400. ACM, (2023)Video Manipulations Beyond Faces: A Dataset with Human-Machine Analysis., , , , and . WACV (Workshops), page 643-652. IEEE, (2023)Trajectory-Based Viewport Prediction for 360-Degree Virtual Reality Videos., , and . AIVR, page 157-160. IEEE Computer Society, (2018)A Scalable Data Augmentation and Training Pipeline for Logo Detection., , and . ISM, page 48-55. IEEE, (2019)Content-Based Effectiveness Prediction of Video Advertisements., , , and . ISM, page 69-72. IEEE Computer Society, (2018)Online video session progress prediction using low-rank matrix completion., , , and . ICME Workshops, page 1-6. IEEE Computer Society, (2014)Towards field-of-view prediction for augmented reality applications on mobile devices., , , , , and . MMVE@MMSys, page 13-18. ACM, (2020)A reliable buffered approach for measuring usage of web video., and . TEMU, page 40-45. IEEE, (2014)