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A Game-based Augmented Reality Navigation System to Support Makerspace User Education in a University Library.

, , and . IIAI-AAI, page 218-223. IEEE, (2023)

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Bridging the Virtual and Real Worlds: A Preliminary Study of Messaging Notifications in Virtual Reality., , , and . CHI, page 1-14. ACM, (2020)Actionable Stock Portfolio Mining by Using Genetic Algorithms., and . J. Inf. Sci. Eng., 32 (6): 1657-1678 (2016)A Game-based Augmented Reality Navigation System to Support Makerspace User Education in a University Library., , and . IIAI-AAI, page 218-223. IEEE, (2023)The YTM-based stock portfolio mining approach by genetic algorithm., , and . GrC, page 38-42. IEEE Computer Society, (2013)Block LDA and Gradient Image for Face Recognition., and . IEA/AIE, volume 5579 of Lecture Notes in Computer Science, page 94-102. Springer, (2009)A multi-objective genetic stock portfolio mining approach with investor's requests., and . GrC, page 30-34. IEEE Computer Society, (2014)Time-moving Metaphors and Ego-moving Metaphors: Which Is Better Comprehended by Taiwanese?, and . PACLIC, The Korean Society for Language and Information / ACL, (2007)美國專利書「獨立項數」之搭配詞初探: 以LexisNexis 法律資料庫為例 (Collocation Features of Independent Claim in U.S. Patent Documents: Information Retrieval from LexisNexis)., and . ROCLING, Association for Computational Linguistics and Chinese Language Processing (ACLCLP), Taiwan, (2010)The Specialized Vocabulary of Modern Patent Language: Semantic Associations in Patent Lexis., and . PACLIC, page 417-424. Institute for Digital Enhancement of Cognitive Development, Waseda University, (2010)