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Physically inspired technique for modeling wet absorbent materials.

, , and . Vis. Comput., 37 (8): 2053-2068 (2021)

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Interactive Low-Cost Wind Simulation For Cities., , and . UDMV, page 57-63. Eurographics Association, (2016)An Interactive Tool for Modeling Ancient Masonry Buildings., , and . CEIG, page 73-76. Eurographics Association, (2017)Fast Inverse Reflector Design (FIRD)., , and . Comput. Graph. Forum, 28 (8): 2046-2056 (2009)Generalized selections for direct control in procedural buildings., , , and . Comput. Graph., (2018)Far-LoD: Level of Detail for Massive Sky View Factor Calculations in Large Cities., , , and . UDMV, page 1-6. Eurographics Association, (2015)A Configurable LoD for Procedural Urban Models intended for Daylight Simulation., , , and . UDMV, page 19-24. Eurographics Association, (2014)Visual Language Generalization for Procedural Modeling of Buildings., and . CEIG, page 57-66. Eurographics Association, (2012)Parameter Block., and . EuroPLoP, page 571-580. UVK - Universitaetsverlag Konstanz, (2003)Black hole algorithm with convolutional neural networks for the creation of brain-computer interface based in visual perception and visual imagery., , and . Neural Comput. Appl., 35 (8): 5631-5641 (March 2023)Specular Effects on the GPU: State of the Art, , , , and . Computer Graphics Forum, 28 (6): 1586--1617 (2009)