Author of the publication

Light Field Rendering for non-Lambertian Objects.

, , , and . SD&A, page 1-8. Society for Imaging Science and Technology, (2021)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Light Field Rendering for non-Lambertian Objects., , , and . SD&A, page 1-8. Society for Imaging Science and Technology, (2021)Depth Image-Based Rendering of Non-Lambertian Content in MPEG Immersive Video., , , , , and . IC3D, page 1-6. IEEE, (2021)Pattern-free Plenoptic 2.0 Camera Calibration., , , , and . MMSP, page 1-6. IEEE, (2022)Perspective Camera Model for Layer Optimization of 3D Layered Display., , , , and . MMSP, page 1-6. IEEE, (2023)3D Tensor Display for Non-Lambertian Content., , , , , , and . VCIP, page 1-5. IEEE, (2022)Study on Viewpoint-Dependent Time-Multiplexing for Weighted Optimization of 3D Layered Displays., , , and . EUVIP, page 1-6. IEEE, (2023)Performance analysis of DIBR-based view synthesis with kinect azure., , , , , and . IC3D, page 1-6. IEEE, (2021)Multiview from micro-lens image of multi-focused plenoptic camera., , , , , , and . IC3D, page 1-8. IEEE, (2021)Polynomial Image-Based Rendering for non-Lambertian Objects., , , and . VCIP, page 1-5. IEEE, (2021)A Calibration Method for Subaperture Views of Plenoptic 2.0 Camera Arrays., , , , and . MMSP, page 1-6. IEEE, (2021)