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Другие публикации лиц с тем же именем

A Morphological Approach to the Voxelization of Solids., , и . WSCG, (2000)From layered depth images to continuous LOD impostors., и . SIGGRAPH, ACM, (2003)A Technique for Volumetric CSG Based on Morphology (ST)., и . VG, стр. 119-132. Eurographics Association, (2001)Volume Sculpting Using the Level-Set Method., и . Shape Modeling International, стр. 175-182. IEEE Computer Society, (2002)PDE Based Surface Estimation for Structure from Motion., , и . SCIA, том 2749 из Lecture Notes in Computer Science, стр. 632-639. Springer, (2003)Mathematical Foundation of the Optimization-based Fluid Animation Method., , и . Symposium on Computer Animation, стр. 101-110. Eurographics Association, (2011)Tools for Virtual Reality Visualization of Highly Detailed Meshes., , , и . VisGap@EuroVis, стр. 19-26. Eurographics Association, (2021)Generating Quality Tetrahedral Meshes from Binary Volumes., , и . VISAPP (1), стр. 5-12. INSTICC Press, (2009)Regularisation of 3D Signed Distance Fields., , и . SCIA, том 5575 из Lecture Notes in Computer Science, стр. 513-519. Springer, (2009)Optimal, Non-Rigid Alignment for Feature-Preserving Mesh Denoising., и . 3DV, стр. 415-423. IEEE, (2019)