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Sequential Zeroing: Online Heavy-Hitter Detection on Programmable Hardware.

, , , , and . Networking, page 422-430. IEEE, (2020)

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Multipath routing algorithms for congestion minimization., and . IEEE/ACM Trans. Netw., 15 (2): 413-424 (2007)Workload Factoring: A Game-Theoretic Perspective., , and . IEEE/ACM Trans. Netw., 23 (6): 1998-2009 (2015)No Packet Left Behind: Avoiding Starvation in Dynamic Topologies., , and . IEEE/ACM Trans. Netw., 25 (4): 2571-2584 (2017)Topology Design of Communication Networks: A Game-Theoretic Perspective., , and . IEEE/ACM Trans. Netw., 22 (2): 405-414 (2014)Non-cooperative multicast and facility location games., , , , and . EC, page 72-81. ACM, (2006)Non-cooperative Cost Sharing Games Via Subsidies., , , and . SAGT, volume 4997 of Lecture Notes in Computer Science, page 337-349. Springer, (2008)Resource allocation and management in Cloud Computing., , and . IM, page 1078-1084. IEEE, (2015)Reversing the supermarket: A distributed approach for handling elasticity in the cloud., , and . NOMS, page 87-95. IEEE, (2016)Virtual Path Bandwidth Allocation in Multi-User Networks., , and . INFOCOM, page 312-320. IEEE Computer Society, (1995)Scheduled Hot-Potato Routing., , and . INFOCOM, page 579-586. IEEE Computer Society, (1995)