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Learning Through Play; a Study Investigating How Effective Video Games Can Be Regarding Keyboard Education at a Beginner Level.

, , , , , and . FDG, page 18:1-18:12. ACM, (2021)

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Taking Back Control: Taming the Feral Cello., and . NIME, page 416-421. nime.org, (2020)Interfacing the Network: an Embedded Aproach to Network Instrument Creation., , , and . ICMC, Michigan Publishing, (2012)Cross-Pollination: towards an Aesthetics of the Real.. ICMC, Michigan Publishing, (2008)Agents and islands: managing a power system before, during, and after transition to the islanded state., , , , , , , and . SoSE, page 1-6. IEEE Computer Society, (2006)Dual-band Single-Ended-Input Direct-Conversion DVB-H Receiver., , , , , and . ISSCC, page 2514-2523. IEEE, (2006)Environments for Sonic Ecologies., and . EvoWorkshops, volume 4448 of Lecture Notes in Computer Science, page 508-516. Springer, (2007)Design considerations for instruments for users with complex needs in sen settings., , and . NIME, page 216-221. nime.org, (2017)The Crypt of Notation: Rote Learning through Video Games For Adult Beginner Keyboard Learners., , , and . FDG, page 76:1-76:8. ACM, (2022)Real-time rendering of trimmed surfaces., , and . SIGGRAPH, page 107-116. ACM, (1989)Developing Games For The Purposes of Rote Learning for Keyboard and Piano., , , , , and . CoG, page 724-727. IEEE, (2020)