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Be Bayesian by Attachments to Catch More Uncertainty., , , , and . CoRR, (2023)NeuralMagicEye: Learning to See and Understand the Scene Behind an Autostereogram., , , and . CoRR, (2020)ASM: Adaptive Skinning Model for High-Quality 3D Face Modeling., , , , , , and . ICCV, page 20651-20660. IEEE, (2023)Face-to-Parameter Translation for Game Character Auto-Creation., , , , , and . ICCV, page 161-170. IEEE, (2019)Unsupervised Learning Facial Parameter Regressor for Action Unit Intensity Estimation via Differentiable Renderer., , , , , , , and . ACM Multimedia, page 2842-2851. ACM, (2020)Multi-view 3D Reconstruction with Transformer., , , , , , , and . CoRR, (2021)Do Game Data Generalize Well for Remote Sensing Image Segmentation?, , , , and . Remote. Sens., 12 (2): 275 (2020)Neutral Face Game Character Auto-Creation via PokerFace-GAN., , , , , , and . ACM Multimedia, page 3201-3209. ACM, (2020)Joint Variational Inference Network for domain generalization., , , , , and . Pattern Recognit., (2024)Multi-view 3D Reconstruction with Transformers., , , , , , , and . ICCV, page 5702-5711. IEEE, (2021)