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Mixed Reality Spatial Computing in a Remote Learning Classroom., , , , and . SUI, page 27:1-27:3. ACM, (2020)Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild., , and . CoRR, (2020)The Cone of Silence: Speech Separation by Localization., , , and . NeurIPS, (2020)Total Moving Face Reconstruction., , and . ECCV (4), volume 8692 of Lecture Notes in Computer Science, page 796-812. Springer, (2014)The MegaFace Benchmark: 1 Million Faces for Recognition at Scale., , , and . CoRR, (2015)Internet Based Morphable Model.. ICCV, page 3256-3263. IEEE Computer Society, (2013)TryOnDiffusion: A Tale of Two UNets., , , , , , , and . CVPR, page 4606-4615. IEEE, (2023)HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video., , , , and . CVPR, page 16189-16199. IEEE, (2022)StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generation., , , , , and . CVPR, page 13493-13503. IEEE, (2022)Audio to Body Dynamics., , , and . CVPR, page 7574-7583. Computer Vision Foundation / IEEE Computer Society, (2018)