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Другие публикации лиц с тем же именем

Correction of geometric distortions and the impact of eye position in virtual reality displays., , , , и . CTS, стр. 77-83. IEEE, (2015)Latency Detection and Illusion in a Head-Worn Virtual Environment., , и . VR Workshops, стр. 215-218. IEEE, (2020)The Depth Light., , , и . VR, стр. 834-835. IEEE Computer Society, (2018)Virtual Reality Induced Symptoms and Effects: Concerns, Causes, Assessment & Mitigation., , , , , , и . Virtual Worlds, 1 (2): 130-146 (2022)Real-Time Marker Tracking with Microsoft Kinect., , и . ICAT-EGVE (Posters and Demos), стр. 15-16. Eurographics Association, (2016)Metrics for the Evaluation of Tracking Systems for Virtual Environments., , , и . VR, стр. 1711-1716. IEEE, (2019)Field of View and Forward Motion Discrimination in Virtual Reality., , и . VR, стр. 1663-1666. IEEE, (2019)Peripheral visual information and its effect on distance judgments in virtual and augmented environments., , , и . APGV, стр. 29-36. ACM, (2011)Following the Writer's Path to the Dynamically Coalescing Reactive Chains Design Pattern., , , и . Algorithms, 17 (2): 56 (2024)The effect of eye position on the view of virtual geometry., , и . VR, стр. 87-88. IEEE Computer Society, (2014)