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Gameplay as Exercise., , , , and . CHI Extended Abstracts, page 1872-1878. ACM, (2016)Personalized and mobile digital TV applications. Multimedia Tools and Applications, 36 (1-2): 1--10 (January 2008)Delegating the visual interface between a tablet and a TV, , , and . Proceedings of the International Conference on Advanced Visual Interfaces - AVI '10, page 418. New York, New York, USA, ACM Press, (May 2010)CELL: Connecting Everyday Life in an archipeLago, and . workshop Mind the Gap — Towards Seamless Remote Social Interaction (10th Advanced Visual Interafaces conference AVI 2010), Rome, (2010)Efficient Video Indexing on the Web : A System that Crowdsources User Interactions with a Video Player, , and . 2nd International ICST Conference on User Centric Media (UCMEDIA 2010), volume 60 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Springer Berlin Heidelberg, Berlin, Heidelberg, (January 2012)Using Facebook out of habit, , , and . Behaviour & Information Technology, (March 2012)Connecting remote educational spaces with mediated presence. Mediacity: Situations, Practices, and Encounters., Berlin, Frank & Ti edition, (2008)User-based key frame detection in social web video. (2012)User interface evaluation of interactive TV: a media studies perspective, and . Universal Access in the Information Society, 5 (2): 209--218 (May 2006)Animated Character Likeability Revisited: The Case of Interactive TV. Journal of Usability Studies, 1 (4): 171--184 (2006)