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Best practices in teaching information technology development.

, , , and . SIGITE Conference, page 113-114. ACM, (2012)

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New Bounds for the Firing Squad Problem on a Ring., , , and . SIROCCO, volume 13 of Proceedings in Informatics, page 17-31. Carleton Scientific, (2002)Engaging game design students using peer evaluation., , and . SIGITE Conference, page 73-78. ACM, (2011)Best practices in teaching information technology development., , , and . SIGITE Conference, page 113-114. ACM, (2012)Does Outreach Impact Choices of Major for Underrepresented Undergraduate Students?, , and . ICER, page 71-80. ACM, (2015)Computing faculty tenure and promotion requirements at USA and Canadian post-secondary institutions., and . SIGITE Conference, page 133-138. ACM, (2011)Testing first: emphasizing testing in early programming courses., and . ITiCSE, page 4-8. ACM, (2005)Does lecture capture make a difference for students in traditional classrooms., , and . ITiCSE, page 78-82. ACM, (2011)Infusing computational thinking into the middle- and high-school curriculum., , , , , , and . ITiCSE, page 22-27. ACM, (2012)Reconsidering the Impact of CS1 on Novice Attitudes., , and . SIGCSE, page 229-234. ACM, (2015)Analysis of a Process for Introductory Debugging., , and . ACE, page 11-20. ACM, (2021)