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Super-Resolution 3D Human Shape from a Single Low-Resolution Image.

, , and . ECCV (2), volume 13662 of Lecture Notes in Computer Science, page 447-464. Springer, (2022)

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Real-Time Full-Body Motion Capture from Video and IMUs., , , , , and . 3DV, page 449-457. IEEE Computer Society, (2017)Hybrid Skeleton Driven Surface Registration for Temporally Consistent Volumetric Video., , and . 3DV, page 514-522. IEEE Computer Society, (2018)Multi-Person 3D Pose Estimation and Tracking in Sports., , , and . CVPR Workshops, page 2487-2496. Computer Vision Foundation / IEEE, (2019)Tragic Talkers: A Shakespearean Sound- and Light-Field Dataset for Audio-Visual Machine Learning Research., , and . CVMP, page 5:1-5:8. ACM, (2022)Dynamic Surface Animation using Generative Networks., , and . 3DV, page 376-385. IEEE, (2019)Audio-Visual Spatial Alignment Requirements of Central and Peripheral Object Events., , , , and . VR Workshops, page 667-668. IEEE, (2020)ForecasterFlexOBM: A Multi-View Audio-Visual Dataset for Flexible Object-Based Media Production., , , , , , , , , and 3 other author(s). ICME, page 1-6. IEEE, (2024)Attention-based Multi-Reference Learning for Image Super-Resolution., , and . ICCV, page 14677-14686. IEEE, (2021)Super-Resolution 3D Human Shape from a Single Low-Resolution Image., , and . ECCV (2), volume 13662 of Lecture Notes in Computer Science, page 447-464. Springer, (2022)Naturalistic audio-visual volumetric sequences dataset of sounding actions for six degree-of-freedom interaction., , , and . VR Workshops, page 637-638. IEEE, (2021)