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Adaptive Feedback Based on Student Emotion in a System for Programming Practice

, и . Intelligent Tutoring Systems, стр. 243--255. Cham, Springer International Publishing, (2018)

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Characteristics of Robots and Virtual Agents as a Persuasive Talker., и . HCI (7), том 8010 из Lecture Notes in Computer Science, стр. 414-423. Springer, (2013)Animated storytelling system via text., и . Advances in Computer Entertainment Technology, стр. 55. ACM, (2006)Interactive e-Hon: automatic media transformation for children's understanding., и . AMT, стр. 297-302. IEEE, (2005)Collecting Visual Effect Linked Data Using GWAP., и . Edutainment, том 11462 из Lecture Notes in Computer Science, стр. 284-292. Springer, (2018)A Serious Game for Learning the Conversation Method with Autism for Typically Developing., и . Edutainment, том 11462 из Lecture Notes in Computer Science, стр. 61-68. Springer, (2018)Transforming web contents into a storybook with dialogues and animations., и . WWW (Special interest tracks and posters), стр. 1076-1077. ACM, (2005)Sports Training System for Situational Judgment Improvement by Reliving First Person Viewpoint., и . ICEC, том 10507 из Lecture Notes in Computer Science, стр. 189-195. Springer, (2017)Investigation of Real-time Emotional Data Collection of Human Gaits using Smart Glasses., и . J. Robotics Netw. Artif. Life, 9 (2): 159-170 (2022)Automatic Conversion from E-Content into Animated Storytelling., и . ICEC, том 3711 из Lecture Notes in Computer Science, стр. 24-35. Springer, (2005)Interactive e-Hon as Parent-Child Communication Tool., и . HCI (12), том 6772 из Lecture Notes in Computer Science, стр. 199-206. Springer, (2011)