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PARE: Part Attention Regressor for 3D Human Body Estimation., , , and . ICCV, page 11107-11117. IEEE, (2021)MultiPoseNet: Fast Multi-Person Pose Estimation Using Pose Residual Network., , and . ECCV (11), volume 11215 of Lecture Notes in Computer Science, page 437-453. Springer, (2018)PACE: Human and Camera Motion Estimation from in-the-wild Videos., , , , , , , and . CoRR, (2023)HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video., , , , , , and . CoRR, (2023)HUGS: Human Gaussian Splats., , , , and . CoRR, (2023)D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions., , , , , and . CVPR, page 20545-20554. IEEE, (2022)PACE: Human and Camera Motion Estimation from in-the-wild Videos., , , , , , , and . 3DV, page 397-408. IEEE, (2024)Articulated Objects in Free-form Hand Interaction., , , , , , and . CoRR, (2022)HOLD: Category-Agnostic 3D Reconstruction of Interacting Hands and Objects from Video., , , , , , and . CVPR, page 494-504. IEEE, (2024)Learning To Disambiguate Strongly Interacting Hands via Probabilistic Per-Pixel Part Segmentation., , , , , and . 3DV, page 1-10. IEEE, (2021)