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Mock games: a new genre of pervasive play.

, and . Conference on Designing Interactive Systems, page 169-178. ACM, (2006)

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City bug report: urban prototyping as participatory process and practice., and . MAB, page 21-29. ACM, (2014)Staging Urban Interactions with Media Façades., , , , , and . INTERACT (1), volume 5726 of Lecture Notes in Computer Science, page 154-167. Springer, (2009)Towards a dialectic relationship between the implicit and explicit nature of computational thinking: a computer semiotics perspective., and . Koli Calling, page 197-198. ACM, (2017)Habitats: a simple way to bridge artifacts, professions, and theories in ubiquitous design., and . BCS HCI (2), page 15-18. BCS, (2007)Out of the box: exploring the richness of children's use of an interactive table., , , and . IDC, page 61-69. ACM, (2009)Digital cities 9 workshop - hackable cities: from subversive city making to systemic change., , , , and . C&T, page 165-167. ACM, (2015)The design of tools for sketching sensor-based interaction., , and . TEI, page 213-216. ACM, (2012)Sketching sensor-based performances with DUL radio., and . TEI, page 363-365. ACM, (2012)CO2nfession: engaging with values through urban conversations., and . OZCHI, volume 411 of ACM International Conference Proceeding Series, page 209-216. ACM, (2009)Mock games: a new genre of pervasive play., and . Conference on Designing Interactive Systems, page 169-178. ACM, (2006)