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Modeling Strong and Human-Like Gameplay with KL-Regularized Search., , , , , , , и . ICML, том 162 из Proceedings of Machine Learning Research, стр. 9695-9728. PMLR, (2022)Dictionary Augmented Sequence-to-Sequence Neural Network for Grapheme to Phoneme Prediction., , и . INTERSPEECH, стр. 3733-3737. ISCA, (2018)Human-Level Performance in No-Press Diplomacy via Equilibrium Search., , , и . ICLR, OpenReview.net, (2021)Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planning., , , , , , , и . ICLR, OpenReview.net, (2023)PHYRE: A New Benchmark for Physical Reasoning., , , , и . NeurIPS, стр. 5083-5094. (2019)Language models as knowledge bases?, , , , , , и . arXiv preprint arXiv:1909.01066, (2019)Self-Explaining Deviations for Coordination., , , , , , и . NeurIPS, (2022)No-Press Diplomacy from Scratch., , , и . NeurIPS, стр. 18063-18074. (2021)On the Efficient Representation and Execution of Deep Acoustic Models., , и . INTERSPEECH, стр. 2746-2750. ISCA, (2016)Real or Fake? Learning to Discriminate Machine from Human Generated Text, , , , , и . (2019)cite arxiv:1906.03351.