Author of the publication

General Video Game Playing.

, , , , , , , and . Artificial and Computational Intelligence in Games, volume 6 of Dagstuhl Follow-Ups, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2013)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Evolving human-competitive reusable 2D strip packing heuristics., , and . GECCO (Companion), page 2189-2192. ACM, (2009)A Puzzle to Challenge Genetic Programming., , and . EuroGP, volume 2278 of Lecture Notes in Computer Science, page 238-247. Springer, (2002)A Tabu Search Hyper-heuristic Approach to the Examination Timetabling Problem at the MARA University of Technology., and . PATAT, volume 3616 of Lecture Notes in Computer Science, page 270-293. Springer, (2004)An adaptive Length chromosome Hyper-Heuristic Genetic Algorithm for a Trainer Scheduling Problem., , and . SEAL, volume 2 of Advances in Natural Computation, page 506-525. World Scientific, (2002)An improved constraint satisfaction adaptive neural network for job-shop scheduling., , , and . J. Sched., 13 (1): 17-38 (2010)Preface., , , and . J. Sched., 12 (6): 563-564 (2009)A Hyper-Heuristic Approach to Strip Packing Problems., , and . PPSN (1), volume 6238 of Lecture Notes in Computer Science, page 465-474. Springer, (2010)Scheduling English Football Fixtures over the Holiday Period Using Hyper-heuristics., , and . PPSN (1), volume 6238 of Lecture Notes in Computer Science, page 496-505. Springer, (2010)A squeaky wheel optimisation methodology for two-dimensional strip packing., , and . Comput. Oper. Res., 38 (7): 1035-1044 (2011)Automating the Packing Heuristic Design Process with Genetic Programming., , , and . Evol. Comput., 20 (1): 63-89 (2012)