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Virtual museums and Calabrian cultural heritage: Projects and challenges., , , , , and . Digital Heritage, page 703-708. IEEE, (2015)ImaginationTOOLSTM: Made to Play Music., , , , , , and . Edutainment, volume 4469 of Lecture Notes in Computer Science, page 369-380. Springer, (2007)Clustering Analysis to Profile Customers' Behaviour in POWER CLOUD Energy Community., , , , , , , and . NUMTA(1), volume 11973 of Lecture Notes in Computer Science, page 437-450. Springer, (2019)Edutainment Robotics as Learning Tool., , , and . Edutainment, volume 5670 of Lecture Notes in Computer Science, page 422. Springer, (2009)Using LabVIEW for applying mathematical models in representing phenomena., and . Comput. Educ., 49 (3): 856-872 (2007)An Educational Robotics Lab to Investigate Cognitive Strategies and to Foster Learning in an Arts and Humanities Course Degree., , , , and . Int. J. Online Eng., 13 (4): 7-19 (2017)Coding with Scratch: The design of an educational setting for Elementary pre-service teachers., , , , , , , and . ICL, page 1171-1177. IEEE, (2015)ImaginationTOOLS (TM)- A 3D Environment for Learning and Playing Music., , , , , , , , , and . Eurographics Italian Chapter Conference, page 139-144. Eurographics, (2007)Programmer education in Arts and Humanities course degree., and . PPIG, page 19. Psychology of Programming Interest Group, (2000)Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory., , , , , and . ICWL Workshops, volume 7697 of Lecture Notes in Computer Science, page 261-270. Springer, (2012)