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Effortlessly Populating Immersive Training Simulations with Background Characters.

, , and . XR (1), volume 14218 of Lecture Notes in Computer Science, page 172-183. Springer, (2023)

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Towards a new diagnosis aid of cardiovascular diseases using 2d-multimodal data registration and 3d-data superimposition., , , , , and . ICIP, page 1907-1910. IEEE, (2004)Analysis of Saturation in the Emergency Department: A Data-Driven Queuing Model Using Machine Learning., , , , and . MIE, volume 294 of Studies in Health Technology and Informatics, page 88-92. IOS Press, (2022)Genetically programmed strategies for chess endgame., , , and . GECCO, page 831-838. ACM, (2006)Influence of Local Selection and Robot Swarm Density on the Distributed Evolution of GRNs., and . EvoApplications, volume 11454 of Lecture Notes in Computer Science, page 567-582. Springer, (2019)Learning Classifier Systems and Behavioural Animation of Virtual Characters., , and . IVA, volume 4133 of Lecture Notes in Computer Science, page 467. Springer, (2006)Control of non player characters in a medical learning game with Monte Carlo tree search., , , , and . GECCO (Companion), page 51-52. ACM, (2014)Demonstration of a Moodle student monitoring web application., , , and . EDM, page 390-391. International Educational Data Mining Society, (2013)An Efficient Simulation-Based Optimization Approach for Improving Emergency Department Performance., , , , , , and . MedInfo, volume 264 of Studies in Health Technology and Informatics, page 1939-1940. IOS Press, (2019)Generic Classifiers System and Learning Behaviours in Virtual Worlds., , , and . CW, page 113-120. IEEE Computer Society, (2004)Constrained control of non-playing characters using Monte Carlo Tree Search., , , , and . CIG, page 1-8. IEEE, (2014)