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Publish/subscribe network designs for multiplayer games., , , , и . Middleware, стр. 241-252. ACM, (2014)Online recovery in cluster databases., и . EDBT, том 261 из ACM International Conference Proceeding Series, стр. 121-132. ACM, (2008)Concurrency Control for Replicated Databases.. Encyclopedia of Database Systems (2nd ed.), Springer, (2018)Database Replication: a Tale of Research across Communities., и . Proc. VLDB Endow., 3 (1): 5-12 (2010)AIDA - Abstraction for Advanced In-Database Analytics., , и . Proc. VLDB Endow., 11 (11): 1400-1413 (2018)CumuloNimbo: A Cloud Scalable Multi-tier SQL Database., , , , , , , , и . IEEE Data Eng. Bull., 38 (1): 73-83 (2015)Partial Replication.. Encyclopedia of Database Systems, Springer US, (2009)One-Copy-Serializability.. Encyclopedia of Database Systems, Springer US, (2009)Understanding and Evaluating Replication in Service Oriented Multi-tier Architectures., , и . ICSOFT (Selected Papers), том 47 из Communications in Computer and Information Science, стр. 91-104. Springer, (2008)DynFilter: Limiting bandwidth of online games using adaptive pub/sub message filtering., , и . NETGAMES, стр. 1-6. IEEE, (2015)