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Stubborn Set Reduction for Two-Player Reachability Games., , , , и . CoRR, (2019)Diagnostic Model-Checking for Real-Time Systems., , и . Hybrid Systems, том 1066 из Lecture Notes in Computer Science, стр. 575-586. Springer, (1995)Almost Optimal Strategies in One Clock Priced Timed Games., , , и . FSTTCS, том 4337 из Lecture Notes in Computer Science, стр. 345-356. Springer, (2006)Optimal Strategies in Priced Timed Game Automata., , , и . FSTTCS, том 3328 из Lecture Notes in Computer Science, стр. 148-160. Springer, (2004)Graphical versus Logical Specifications., и . CAAP, том 431 из Lecture Notes in Computer Science, стр. 57-71. Springer, (1990)A Context Dependent Equivalence between Processes.. ICALP, том 194 из Lecture Notes in Computer Science, стр. 373-382. Springer, (1985)Efficient Local Correctness Checking.. CAV, том 663 из Lecture Notes in Computer Science, стр. 30-43. Springer, (1992)The Fork Calculus., и . ICALP, том 700 из Lecture Notes in Computer Science, стр. 544-557. Springer, (1993)Compositionality Through an Operational Semantics of Contexts., и . ICALP, том 443 из Lecture Notes in Computer Science, стр. 526-539. Springer, (1990)Optimal Conditional Reachability for Multi-priced Timed Automata., и . FoSSaCS, том 3441 из Lecture Notes in Computer Science, стр. 234-249. Springer, (2005)