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Learning Hierarchical Representations and Behaviors., and . AAAI Fall Symposium: Naturally-Inspired Artificial Intelligence, volume FS-08-06 of AAAI Technical Report, page 65-66. AAAI, (2008)Single-Player and Two-Player Buttons & Scissors Games., , , , , , , , , and 5 other author(s). CoRR, (2016)Two-Disk Compound Symmetry Groups., , , , and . CoRR, (2023)Reconfiguration of satisfying assignments and subset sums: Easy to find, hard to connect., , , , and . Theor. Comput. Sci., (2020)Covering Points with Disjoint Unit Disks., , , and . CCCG, page 41-46. (2012)New Results in Sona Drawing: Hardness and TSP Separation., , , , , , , , and . CCCG, page 63-72. (2020)Constraint Logic: A Uniform Framework for Modeling Computation as Games., and . CCC, page 149-162. IEEE Computer Society, (2008)Turning Around and Around: Motion Planning through Thick and Thin Turnstiles., , , , , , , and . CCCG, page 377-387. (2021)Reconfiguration of Satisfying Assignments and Subset Sums: Easy to Find, Hard to Connect., , , , and . COCOON, volume 10976 of Lecture Notes in Computer Science, page 365-377. Springer, (2018)Games, puzzles, and computation.. Massachusetts Institute of Technology, Cambridge, MA, USA, (2006)ndltd.org (oai:dspace.mit.edu:1721.1/37913).