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Effects of avatar's blinking animation on person impressions., , , , , и . Graphics Interface, стр. 169-176. ACM Press, (2008)ActiveCube: a bi-directional user interface using cubes., , , и . KES, стр. 99-102. IEEE, (2000)Random-forest-based initializer for solving inverse problem in 3D motion tracking systems., , , , и . VRST, стр. 116:1-116:2. ACM, (2018)A parallel algorithm for octree generation from polyhedral shape representation., и . ICPR, стр. 303-309. IEEE Computer Society, (1996)Designing Action-Characterizing Toy Blocks for Behavior Assessments., , , , , , и . CHI Extended Abstracts, ACM, (2018)CubeHarmonic: a new musical instrument based on Rubik's cube with embedded motion sensor., , , , , и . SIGGRAPH Posters, стр. 53:1-53:2. ACM, (2019)ShearSheet: Low-Cost Shear Force Input with Elastic Feedback for Augmenting Touch Interaction., , , , , и . ISS, стр. 77-87. ACM, (2019)Funbrella: making rain fun., , , , , , , и . SIGGRAPH Emerging Technologies, стр. 10:1. ACM, (2009)An expert system for industrial machine vision., , и . ICPR (1), стр. 771-774. IEEE, (1990)3D Selection Techniques for Mobile Augmented Reality Head-Mounted Displays., , , и . Interact. Comput., 29 (4): 579-591 (2017)