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Deep Learning-Based Emotion Recognition from Real-Time Videos., , , , и . HCI (2), том 12182 из Lecture Notes in Computer Science, стр. 321-332. Springer, (2020)Pharmacological and non-pharmacological treatment of adults with ADHD: a meta-review, , , и . Evidence-Based Mental Health, 20 (1): 4-11 (01.02.2017)Audience Perception of Exaggerated Motions on Realistic Animated Animal Characters., и . ArtsIT/DLI, том 328 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 88-102. Springer, (2019)Animated Pedagogical Agents Performing Affective Gestures Extracted from the GEMEP Dataset: Can People Recognize Their Emotions?, , , , , , и . ArtsIT (2), том 565 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 271-280. Springer, (2023)The Effect of Gait Parameters on the Perception of Animated Agents' Personality., , , и . AVR (1), том 10850 из Lecture Notes in Computer Science, стр. 464-479. Springer, (2018)Rendering style and viewer's perception of historic virtual architecture., , , и . EAI Endorsed Trans. Creative Technol., 5 (16): e4 (2018)The Effects of Body Gestures and Gender on Viewer's Perception of Animated Pedagogical Agent's Emotions., , , , и . HCI (2), том 12182 из Lecture Notes in Computer Science, стр. 169-186. Springer, (2020)Comparative efficacy and tolerability of pharmacological interventions for attention-deficit/hyperactivity disorder in children, adolescents and adults: protocol for a systematic review and network meta-analysis, , , , , , , , , и 9 other автор(ы). BMJ Open, 7 (1): e013967 (10.01.2017)Fiat Lux! Does the Lighting Design Affect Viewers' Perception of an Animated Character Personality?, , , и . HCI (37), том 14047 из Lecture Notes in Computer Science, стр. 263-272. Springer, (2023)A Comparative Study of Four 3D Facial Animation Methods: Skeleton, Blendshape, Audio-Driven, and Vision-Based Capture., , , и . ArtsIT, том 479 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 36-50. Springer, (2022)