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Driving high-resolution facial blendshapes with video performance capture., , , , , , , и . SIGGRAPH Talks, стр. 33:1. ACM, (2013)An automultiscopic projector array for interactive digital humans., , , , , , , , и . SIGGRAPH Emerging Technologies, стр. 6:1. ACM, (2015)A median cut algorithm for light probe sampling.. SIGGRAPH Courses, стр. 6. ACM, (2006)Blendshapes from commodity RGB-D sensors., , , , , , , , и . SIGGRAPH Talks, стр. 33:1. ACM, (2015)Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination and high dynamic range photography.. SIGGRAPH Classes, стр. 32:1-32:10. ACM, (2008)The making of welcome to light fields VR., , , и . SIGGRAPH Talks, стр. 63:1-63:2. ACM, (2018)DeepView: View Synthesis With Learned Gradient Descent., , , , , , , и . CVPR, стр. 2367-2376. Computer Vision Foundation / IEEE, (2019)Creating Photoreal Digital Actors: Capturing Light and Reflectance.. CIC, стр. 1. Society for Imaging Science and Technology, (2012)Geometry-corrected light field rendering for creating a holographic stereogram., , , и . CVPR Workshops, стр. 9-13. IEEE Computer Society, (2012)The Phenonenon of Eclipsed Bokeh.. SIGGRAPH Posters, стр. 50:1-50:2. ACM, (2020)