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Interactive Generative Adversarial Networks for Facial Expression Generation in Dyadic Interactions., , и . CoRR, (2018)Mirroring Facial Expressions: Evidence from Visual Analysis of Dyadic Interactions., и . ICMR, стр. 225-228. ACM, (2016)A Generative Approach for Dynamically Varying Photorealistic Facial Expressions in Human-Agent Interactions., и . ICMI, стр. 437-445. ACM, (2018)University of Central Florida at TRECVID 2004., , , , , , , , , и . TRECVID, National Institute of Standards and Technology (NIST), (2004)Framework for Effective Teamwork Assessment in Collaborative Learning and Problem Solving., , , , , и . TTW@AIED, том 2153 из CEUR Workshop Proceedings, стр. 48-59. CEUR-WS.org, (2018)Quantitative Multimodal Interaction Analysis for the Assessment of Problem-Solving Skills in a Collaborative Online Game., , , , и . ICQE, том 1112 из Communications in Computer and Information Science, стр. 281-290. Springer, (2019)3D model based vehicle classification in aerial imagery., , , и . CVPR, стр. 1681-1687. IEEE Computer Society, (2010)Where was the Picture Taken: Image Localization in Route Panoramas Using Epipolar Geometry., , и . ICME, стр. 249-252. IEEE Computer Society, (2006)A Homographic Framework for the Fusion of Multi-view Silhouettes., , и . ICCV, стр. 1-8. IEEE Computer Society, (2007)A Multiview Approach to Tracking People in Crowded Scenes Using a Planar Homography Constraint., и . ECCV (4), том 3954 из Lecture Notes in Computer Science, стр. 133-146. Springer, (2006)