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Generation of Engineering Research Directions Through Artistic Process., , , и . ArtsIT, том 145 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 28-35. Springer, (2014)Swarm Vision., , и . SIGGRAPH Art Gallery, стр. 408-409. ACM, (2013)SwarmVision: autonomous aesthetic multi-camera interaction., , и . ACM Multimedia, стр. 737-740. ACM, (2013)Cangjie's Poetry: An Interactive Art Experience of a Semantic Human-Machine Reality., , и . Proc. ACM Comput. Graph. Interact. Tech., 4 (2): 19:1-19:9 (2021)Combating the "Sameness" in AI Art: Reflections on the Interactive AI Installation Fencing Hallucination., и . CoRR, (2023)Reflection on Abstract Art through Kandinsky's Teaching: Reflection on Abstract Art through Reconstruction of Kandinsky's Teaching at the Bauhaus., , и . SIGGRAPH Asia Art Papers, стр. 7:1-7:4. ACM, (2023)Design of an Emotion-Aware Painting Application With an Interactional Approach for Virtual Reality., , , и . ACIIW, стр. 1-4. IEEE, (2023)Anamorphic fluid: exploring spatial organization and movements of images in a simulated fluid environment., , и . VINCI, стр. 63-64. ACM, (2017)Interactive multimedia: a new creative frontier or just a new commodity? (panel session)., , , , и . SIGGRAPH, стр. 482-483. ACM, (1995)Generating Time-Coherent Animations from Video Data., и . ArtsIT, том 101 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 108-117. Springer, (2011)