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Simulation and Rendering of Pitting Corrosion., , и . ICVGIP, стр. 38:1-38:8. ACM, (2014)A Pipeline and Metric for Validation of Personalized Human Body Models., и . VISIGRAPP (1: GRAPP), стр. 160-171. SciTePress, (2017)Compressing Large Boolean Matrices using Reordering Techniques., , , , и . VLDB, стр. 13-23. Morgan Kaufmann, (2004)Interactive visualization of unstructured grids using hierarchical 3D textures., , , и . VolVis, стр. 37-44. IEEE Computer Society, (2002)Seamless Texture Atlases., , и . Symposium on Geometry Processing, том 71 из ACM International Conference Proceeding Series, стр. 65-74. Eurographics Association, (2004)iClay: Digitizing Cuneiform., , , , , , , , и . VAST, стр. 135-143. Eurographics Association, (2004)Geometry engine optimization: cache friendly compressed representation of geometry., и . SI3D, стр. 9-16. ACM, (2007)Hierarchical Visibility Culling for Spline Models., и . Graphics Interface, стр. 142-150. Canadian Human-Computer Communications Society, (1996)Compression of Noisy Depth Image using Planes., , и . ICVGIP, стр. 33:1-33:8. ACM, (2014)Accurate and efficient rendering of detail using directional distance maps., и . ICVGIP, стр. 34. ACM, (2012)