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Study on Interaction Design of SANGFOR Institute Based on Mental Model.

, , , , и . AHFE (21), том 972 из Advances in Intelligent Systems and Computing, стр. 365-374. Springer, (2019)

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A real-time camera calibration system based on OpenCV., , , , и . ICDIP, том 9631 из SPIE Proceedings, стр. 96311T. SPIE, (2015)The Design of Card Game for Leukemia Children Based on Narrative Design., , , и . AHFE (22), том 973 из Advances in Intelligent Systems and Computing, стр. 261-267. Springer, (2019)Online choice decision support for consumers: Data-driven analytic hierarchy process based on reviews and feedback., , , и . J. Oper. Res. Soc., 74 (10): 2227-2240 (октября 2023)Research on Information Architecture Based on Graphic Reasoning and Mental Model., и . HCI (28), том 850 из Communications in Computer and Information Science, стр. 85-92. Springer, (2018)Gamification Design on Popular Science Education for Children with Hemopathy Based on Serious Game Theory., , и . HCI (37), том 1419 из Communications in Computer and Information Science, стр. 216-225. Springer, (2021)Research on the Design and Application of Persuasive Game in Calligraphy Learning., , и . AHFE (17), том 1217 из Advances in Intelligent Systems and Computing, стр. 473-479. Springer, (2020)Hybrid Optimization-Based GRU Neural Network for Software Reliability Prediction., , , , и . ICPCSEE (2), том 1258 из Communications in Computer and Information Science, стр. 369-383. Springer, (2020)Study on Interaction Design of SANGFOR Institute Based on Mental Model., , , , и . AHFE (21), том 972 из Advances in Intelligent Systems and Computing, стр. 365-374. Springer, (2019)Research of supplier fuzzy evaluation based on customer satisfaction., , , и . IEEM, стр. 1770-1774. IEEE, (2011)Interactive preference analysis: A reinforcement learning framework., , , и . Eur. J. Oper. Res., 319 (3): 983-998 (2024)