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Demystifying computational thinking, , and . Educational Research Review, (2017)Intelligent Educational Games., , and . AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 812. IOS Press, (2009)Games, learning, and assessment, and . Assessment in game-based learning, Springer, (2012)Formative and Stealth Assessment, and . page 311--321. Springer, (2014)Deconstructing a Computer-Based Tutor: Striving for Better Learning Efficiency in Stat Lady., , , and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 66-75. Springer, (1998)DNA - Uncorking the Bottleneck in Knowledge Elicitation and Organization., , and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 146-155. Springer, (1998)Temporal Generalizability of Face-Based Affect Detection in Noisy Classroom Environments., , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 44-53. Springer, (2015)CPSCoach: The Design and Implementation of Intelligent Collaborative Problem Solving Feedback., , , , , , and . AIED, volume 13916 of Lecture Notes in Computer Science, page 695-700. Springer, (2023)Debugging the Evidence Chain., , , and . UAI Application Workshops, volume 1024 of CEUR Workshop Proceedings, page 1-10. CEUR-WS.org, (2013)Games... and... learning, , and . Trends and issues in instructional design and technology, 3 (1): 1-31 (2011)