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Другие публикации лиц с тем же именем

Constrained framespace interpolation., и . CA, стр. 61-72. IEEE Computer Society, (2001)State-based motion transitions using framespace interpolation. Nanyang Technological University, Singapore, (2002)Sketch Based 3D Character Deformation., и . Trans. Edutainment, (2011)Informed character pose and proportion design., , , и . Vis. Comput., 27 (4): 251-261 (2011)Hardware Accelerated Skin Deformation for Animated Crowds., и . MMM (2), том 4352 из Lecture Notes in Computer Science, стр. 226-237. Springer, (2007)Learning Character Design from Experts and Laymen., , , и . CW, стр. 134-141. IEEE Computer Society, (2010)Dust and Water Splashing Models for Hopping Figures., и . PG, стр. 177-. IEEE Computer Society, (1998)Simplified Muscle Dynamics for Appealing Real-Time Skin Deformation., и . CGVR, стр. 160-. CSREA Press, (2007)Dynamic Time Warp Based Framespace Interpolation for Motion Editing., и . Graphics Interface, стр. 45-52. Canadian Human-Computer Communications Society, (2000)Shape Stylized Face Caricatures., , и . MMM (1), том 6523 из Lecture Notes in Computer Science, стр. 536-547. Springer, (2011)