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Liquid Metal: Object-Oriented Programming Across the Hardware/Software Boundary.

, , , and . ECOOP, volume 5142 of Lecture Notes in Computer Science, page 76-103. Springer, (2008)

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The Liquid Metal Blokus Duo Design., , , , , , and . FPT, page 490-493. IEEE, (2013)The Liquid Metal IP bridge., , , and . ASP-DAC, page 313-319. IEEE, (2013)Liquid Metal: Object-Oriented Programming Across the Hardware/Software Boundary., , , and . ECOOP, volume 5142 of Lecture Notes in Computer Science, page 76-103. Springer, (2008)FPGA-based combined architecture for stream categorization and intrusion detection., , and . MEMOCODE, page 77-80. IEEE Computer Society, (2010)Compiler orchestrated prefetching via speculation and predication., , , and . ASPLOS, page 189-198. ACM, (2004)Flextream: Adaptive Compilation of Streaming Applications for Heterogeneous Architectures., , , , , and . PACT, page 214-223. IEEE Computer Society, (2009)Ubiquitous Memory Introspection., , , , and . CGO, page 299-311. IEEE Computer Society, (2007)Trimaran: An Infrastructure for Research in Instruction-Level Parallelism., , , , , and . LCPC, volume 3602 of Lecture Notes in Computer Science, page 32-41. Springer, (2004)Beyond gaming: programming the PLAYSTATION®3 cell architecture for cost-effective parallel processing.. CODES+ISSS, page 1. ACM, (2007)PD-XML: extensible markup language for processor description., , , , , and . FPT, page 437-440. IEEE, (2002)