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My-Pet-My-Quest: Using Authoring Tool in Open Content Environment to Extend Learning Quests.

, , , and . CSCL, International Society of the Learning Sciences, (2011)

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Integration-Kid: A Learning Companion System.. IJCAI, page 1094-1099. Morgan Kaufmann, (1991)Profile Enhanced Classroom Learning., , and . WMTE, page 3-6. IEEE Computer Society, (2006)DCE: A One-on-One Digital Classroom Environment., , , and . AIED, volume 125 of Frontiers in Artificial Intelligence and Applications, page 786-788. IOS Press, (2005)P., , , , and . AIED, volume 125 of Frontiers in Artificial Intelligence and Applications, page 768-770. IOS Press, (2005)Utilizing a Collaborative Cross Number Puzzle Game to Develop the Computing Ability of Addition and Subtraction., , , , and . J. Educ. Technol. Soc., 15 (1): 354-366 (2012)EduBingo: A Bingo-Like System for Skill Building., , , , and . ICALT, page 376-377. IEEE Computer Society, (2005)The Web-Based Performance Support System for Enhancing School Based Curriculum Development., , and . ICALT, page 842-843. IEEE Computer Society, (2005)Defining Instructional Plan Meta-Data for a Wireless Technology Enhanced Classroom., , , , and . ICALT, IEEE Computer Society, (2004)A Supporting System for Pupils' Question-Posing and Peer-Assessment., , , , and . CSCL, International Society of the Learning Sciences, (2011)PuzzleView: Enhanced Workspace Displaying for Group Interaction with Tablet PCs., , , and . WMTE, page 205-206. IEEE Computer Society, (2004)