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An enhanced chord-based P2P lookup protocol for mobile Ad hoc networks., , , и . Wireless Days, стр. 1-5. IEEE, (2011)Modeling Cloud gaming experience for Massively Multiplayer Online Games., , , и . CCNC, стр. 381-386. IEEE, (2016)Multiple QoS priority based scheduling in cloud computing., и . ISIVC, стр. 276-281. IEEE, (2016)VANET adaptive and Reliable Broadcast protocol., и . IWCMC, стр. 237-243. IEEE, (2014)Cost-aware virtual machines placement problem under constraints over a distributed cloud infrastructure., , , и . COMNET, стр. 1-5. IEEE, (2017)Short Survey on Clustering Techniques for RRH in 5G networks., , и . COMNET, стр. 1-5. IEEE, (2018)VOPP: A VANET offloading potential prediction model., , , , и . WCNC, стр. 2408-2413. IEEE, (2014)Cost, energy, and response delay awareness-solution for cloud resources management: proposition of a predictive dynamic algorithm for VMs allocation over a distributed cloud infrastructure., , , и . J. Ambient Intell. Humaniz. Comput., 13 (4): 2119-2129 (2022)A slice-based decentralized NFV framework for an end-to-end QoS-based dynamic resource allocation., , и . J. Ambient Intell. Humaniz. Comput., 11 (11): 4593-4611 (2020)QoS and QoE aware multi objective resource allocation algorithm for cloud gaming., , , и . J. High Speed Networks, 27 (2): 121-138 (2021)