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Consistent Scene Illumination using a Chromatic Flash., and . CAe, page 83-89. Eurographics Association, (2009)Single-shot Acquisition of Cylindrical Mesostructure Normals using Diffuse Illumination., , and . VISIGRAPP (4: VISAPP), page 561-568. SCITEPRESS, (2020)Fast Omnidirectional Depth Densification., , , and . ISVC (1), volume 11844 of Lecture Notes in Computer Science, page 683-694. Springer, (2019)Real-Time HDR Video Tone Mapping Using High Efficiency Video Coding., , , and . ICIP, page 4649-4653. IEEE, (2019)View-Consistent 4D Light Field Superpixel Segmentation., , , , , and . ICCV, page 7810-7818. IEEE, (2019)FloatingFusion: Depth from ToF and Image-Stabilized Stereo Cameras., , , and . ECCV (1), volume 13661 of Lecture Notes in Computer Science, page 602-618. Springer, (2022)Multispectral Photometric Stereo for Acquiring High-Fidelity Surface Normals., and . IEEE Computer Graphics and Applications, 34 (6): 57-68 (2014)Radiometric Characterization of Spectral Imaging for Textual Pigment Identification., and . VAST, page 57-64. Eurographics Association, (2011)Extreme View Synthesis., , , , and . ICCV, page 7780-7789. IEEE, (2019)Practical multiple scattering for rough surfaces., , , , and . ACM Trans. Graph., 37 (6): 275 (2018)