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SocialStreamViewer: Guiding the Viewer Experience of Multiple Streams of an Event.

, , , , and . GROUP, page 287-291. ACM, (2016)

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Software development with code maps., , and . Commun. ACM, 53 (8): 48-54 (2010)SeeSaw: I See You Saw My Video Message., , and . MobileHCI, page 244-253. ACM, (2015)Brainstorming under constraints: why software developers brainstorm in groups., , and . BCS HCI, page 74-83. ACM, (2011)Lifestyle teleworkers speak out!, , , , and . CSCW Companion, page 117-120. ACM, (2014)Wish you were here: being together through composite video and digital keepsakes., , , and . MobileHCI, page 17:1-17:11. ACM, (2018)Building an Ecologically valid, Large-scale Diagram to Help Developers Stay Oriented in Their Code., , and . VL/HCC, page 157-162. IEEE Computer Society, (2007)Everyday Telepresence: Emerging Practices and Future Research Directions., , , , , and . CHI Extended Abstracts, page 2409-2412. ACM, (2015)Let's go to the whiteboard: how and why software developers use drawings., , , and . CHI, page 557-566. ACM, (2007)HomeProxy: exploring a physical proxy for video communication in the home., , , , , and . CHI, page 1339-1342. ACM, (2013)Hands-Free Remote Collaboration Over Video: Exploring Viewer and Streamer Reactions., , , , , and . ISS, page 85-95. ACM, (2018)