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To Touch or not to Touch? Comparing 2D Touch and 3D Mid-Air Interaction on Stereoscopic Tabletop Surfaces

, , and . Proceedings of ACM Symposium on Spatial User Interaction (SUI), page 1--8. ACM Press, (2013)

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Towards Interactive Virtual Dogs as a Pervasive Social Companion in Augmented Reality., , , and . ICAT-EGVE (Posters and Demos), page 29-30. Eurographics Association, (2020)Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in AR., , , , , and . ISMAR, page 105-114. IEEE, (2018)Examining Whether Secondary Effects of Temperature-Associated Virtual Stimuli Influence Subjective Perception of Duration., , , and . VR, page 493-499. IEEE, (2020)Impact of Visual Orientation Cues on Angular Motion Redirection, , and . Proceedings of the GI-Workshop VR/AR, page 25-36. (2011)A Multimodal Locomotion User Interface for Immersive Geospatial Information Systems, , and . GI-Days, page 289--293. (2007)Impact of Gender on Discrimination between Real and Virtual Stimuli, , , , and . Proceedings of IEEE VR Workshop on Perceptual Illusions in Virtual Environments (PIVE), page 10--15. (2009)Traveling in 3D Virtual Environments with Foot Gestures and a Multi-Touch enabled WIM, , , and . Proceedings of Virtual Reality International Conference (VRIC 2010), page 171--180. (April 2010)Comparing 3D Interaction Performance in Comfortable and Uncomfortable Regions, , , , , , , and . Proceedings of the GI-Workshop VR/AR, 3-14, (2013)Design and Evaluation of 3D GUI Widgets for Stereoscopic Touch-Displays, , , and . Proceedings of the GI-Workshop VR/AR, 37-48, (2013)Implementing Virtual Walking, and . Human Walking in Virtual Environments, Springer, (2012)