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MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums.

, , , , and . VR Workshops, page 1021-1022. IEEE, (2024)

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An Effective Numerical Control Machining Process Optimization Approach of Part With Complex Pockets for Numerical Control Process Reuse., , , , , and . IEEE Access, (2019)MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums., , , , and . VR Workshops, page 1021-1022. IEEE, (2024)Cross-Reality Interaction and Collaboration in Museums, Education, and Rehabilitation., , , , , , and . ISMAR-Adjunct, page 815-820. IEEE, (2023)Fatigue driving detection system based on Perclos algorithm optimization., and . ICHMI, page 26-35. ACM, (2022)HeritageSite AR: An Exploration Game for Quality Education and Sustainable Cultural Heritage✱., , , , and . CHI Extended Abstracts, page 585:1-585:8. ACM, (2023)OPQR: Online Pricing and Quality Requesting for Mobile Crowd Sensing., , , and . ISCC, page 1-6. IEEE, (2019)Omnibot: A Scalable Vision-Based Robot Swarm Platform., , , , , , and . ICCA, page 975-980. IEEE, (2024)Machining feature recognition based on a novel multi-task deep learning network., , , , and . Robotics Comput. Integr. Manuf., (2022)DC Playful and Participatory Cultural Heritage Experience Using Extended Reality Technologies.. VR Workshops, page 1154-1155. IEEE, (2024)A knowledge graph-based approach to modeling & representation for machining process design intent., , , , , , and . Adv. Eng. Informatics, (2024)