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Understanding Attitudes Towards Emergency Training Modes: Conventional Drills and Serious Games., , and . GALA, volume 11899 of Lecture Notes in Computer Science, page 372-382. Springer, (2019)Survey on Blockchain Applications for Healthcare: Reflections and Challenges., , , , , , , and . AINA (3), volume 227 of Lecture Notes in Networks and Systems, page 310-322. Springer, (2021)Relief Camp Manager: A Serious Game Using the World Health Organization's Relief Camp Guidelines., , , , and . EvoApplications (1), volume 10199 of Lecture Notes in Computer Science, page 407-417. (2017)Player perceptions of fairness in oddly shaped dice., , and . FDG, page 58:1-58:5. ACM, (2018)Pedagogical Evolved Art: An Examination and Results of the Innopolis Al Art Contest., , , and . CEC, page 1-8. IEEE, (2020)Examining Requirements Documentation through the Focused Conversation Method., , , and . ISD, Universitat Politècnica de València / Association for Information Systems, (2021)Monte Carlo Tree Search player for Mai- Star and Balance Evaluation., , , , and . SSCI, page 686-691. IEEE, (2020)Towards Code Review Guideline in a Classroom., , , , , and . FISEE, volume 12271 of Lecture Notes in Computer Science, page 88-105. Springer, (2019)Intuitive Rules Design Evaluation Methods and Case Study., , , and . KEG@AAAI, volume 2313 of CEUR Workshop Proceedings, page 35-42. CEUR-WS.org, (2019)You have my sword; and my bow; and my axe: player perceptions of odd shaped dice for dungeons & dragons., , and . FDG, page 95:1-95:6. ACM, (2019)