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Gaze & Tongue: A Subtle, Hands-Free Interaction for Head-Worn Devices.

, , , , , and . CHI Extended Abstracts, page 456:1-456:4. ACM, (2023)

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Enhancing Detection of SSVEPs for a High-Speed Brain Speller Using Task-Related Component Analysis., , , , , and . IEEE Trans. Biomed. Eng., 65 (1): 104-112 (2018)PDAS: A Digital-Signature-Based Authorization Platform for Digital Personal Data., , , , , and . ICS, page 513-518. IEEE, (2020)Developing an online steady-state visual evoked potential-based brain-computer interface system using EarEEG., , , , , , , and . EMBC, page 2271-2274. IEEE, (2015)Independent component analysis-based spatial filtering improves template-based SSVEP detection., , , , and . EMBC, page 3620-3623. IEEE, (2017)A Practical Mobile Dry EEG System for Human Computer Interfaces., , , , , and . HCI (24), volume 8027 of Lecture Notes in Computer Science, page 649-655. Springer, (2013)Cell-phone based Drowsiness Monitoring and Management system., , , , , and . BioCAS, page 200-203. IEEE, (2012)Measuring Steady-State Visual Evoked Potentials from non-hair-bearing areas., , , and . EMBC, page 1806-1809. IEEE, (2012)A collaborative brain-computer interface., , , , and . BMEI, page 580-583. IEEE, (2011)TongueTap: Multimodal Tongue Gesture Recognition with Head-Worn Devices., , , , and . ICMI, page 564-573. ACM, (2023)Augmented Brain Computer Interaction Based on Fog Computing and Linked Data., , , , , , , and . Intelligent Environments, page 374-377. IEEE, (2014)