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Using Tangible Modeling to Create an e3value Conceptual Model for Digital Ecosystems.

, , , , , and . PoEM, volume 456 of Lecture Notes in Business Information Processing, page 134-148. Springer, (2022)

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Definição de Processos em Ambientes de Desenvolvimento de Software Orientados a Organização., , , , , , , and . SBQS, page 1-15. SBC, (2004)Definição e Construção de Ambientes de Desenvolvimento de Software Orientados a Organização., , and . SBQS, page 351-365. SBC, (2004)TeleCardio Mobile: Development of Platform-independent Telemedicine Applications., , , and . Mobile Computing in Medicine, volume P-15 of LNI, page 119-130. GI, (2002)A Practical User Feedback Classifier for Software Quality Characteristics., , , and . SEKE, page 340-345. KSI Research Inc., (2021)Gestão de Conhecimento em Ambientes de Desenvolvimento de Software., , , and . JIISIC, page 156-167. (2002)On the Importance Attributed to Different Knowledge in Software Development Environments., , and . Wissensmanagement, page 97-101. DFKI, Kaiserslautern, (2005)A Taxonomy for User Feedback Classifications., , and . REFSQ Workshops, volume 2376 of CEUR Workshop Proceedings, CEUR-WS.org, (2019)Towards Enterprise-Oriented Software Development Environments., , and . SBES Companion, page 13-18. SBC, (2000)Using Tangible Modeling to Create an e3value Conceptual Model for Digital Ecosystems., , , , , and . PoEM, volume 456 of Lecture Notes in Business Information Processing, page 134-148. Springer, (2022)Towards Ubiquitous RE: A Perspective on Requirements Engineering in the Era of Digital Transformation., , , , , , , and . RE, page 205-216. IEEE Computer Society, (2018)