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Active Visual Localization in Partially Calibrated Environments., , , , , , and . CoRR, (2020)6D Camera Relocalization in Visually Ambiguous Extreme Environments., , , , , and . CoRR, (2022)PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Tracking., , , , , and . CoRR, (2019)Fog removal and enhancement method for UAV aerial images based on dark channel prior., , and . J. Control. Decis., 10 (2): 188-197 (2023)iGibson, a Simulation Environment for Interactive Tasks in Large Realistic Scenes., , , , , , , , , and 4 other author(s). CoRR, (2020)Open-vocabulary Queryable Scene Representations for Real World Planning., , , , , , , and . CoRR, (2022)Applying NLP Technologies to the Collection and Enrichment of Language Data on the Web to Aid Linguistic Research., and . LaTeCH - SHELT&R@EACL, page 51-59. Association for Computational Linguistics, (2009)Code as Policies: Language Model Programs for Embodied Control., , , , , , , and . ICRA, page 9493-9500. IEEE, (2023)Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear., , , , , , , , and . ICRA, page 704-711. IEEE, (2023)A Contextual Bandit Approach for Learning to Plan in Environments with Probabilistic Goal Configurations., , , , , , , , and . ICRA, page 5645-5652. IEEE, (2023)