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RISS - Ein Entwicklungssystem zur Generierung realistischer Bilder.

, and . Visualisierungstechniken und Algorithmen, volume 182 of Informatik-Fachberichte, page 61-79. Springer, (1988)

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Volume Rendering of Tetrahedral Data., , , and . ICCG, volume B-9 of IFIP Transactions, page 317-326. North-Holland, (1993)Integrating a scripting language into an interactive animation system., and . CA, page 156-166. IEEE, (1994)The Styria Flyover - LoD Management for Huge Textured Terrain Models., , and . Computer Graphics International, page 444-454. IEEE Computer Society, (1998)Modeling and rendering of outdoor scenes for distributed virtual environments., and . VRST, page 209-215. ACM, (1997)Camera based beacon tracking: accuracy and applications., , and . VRST, page 101-108. ACM, (1996)RISS - Ein Entwicklungssystem zur Generierung realistischer Bilder., and . Visualisierungstechniken und Algorithmen, volume 182 of Informatik-Fachberichte, page 61-79. Springer, (1988)"Studierstube": An environment for collaboration in augmented reality., , , and . Virtual Reality, 3 (1): 37-48 (1998)Animation and Visualization - Current Status and Trends., and . EUROSIM, page 55-64. Elsevier, (1995)Providing Multimedia Tools for Recording, Reconstruction, Visualisation and Database Storage/Access of Archaeological Excavations., , , , , , , , , and 12 other author(s). VAST, page 165-174. Eurographics Association, (2003)A work-flow and data model for reconstruction, management, and visualization of archaeological sites., , , and . Virtual Reality, Archeology, and Cultural Heritage, page 43-52. ACM, (2001)