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VoLux-GAN: A Generative Model for 3D Face Synthesis with HDRI Relighting.

, , , , , , , , and . SIGGRAPH (Conference Paper Track), page 58:1-58:9. ACM, (2022)

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Controllable Light Diffusion for Portraits., , , , , , , and . CVPR, page 8412-8421. IEEE, (2023)Neural Rerendering in the Wild., , , , , , and . CVPR, page 6878-6887. Computer Vision Foundation / IEEE, (2019)Learning Illumination from Diverse Portraits., , , , , , , and . SIGGRAPH Asia Technical Communications, page 7:1-7:4. ACM, (2020)Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes., , , , , , , and . CoRR, (2024)Optimizing Waiting Thresholds Within A State Machine., , , , , , and . CoRR, (2018)GeLaTO: Generative Latent Textured Objects., , , , and . ECCV (6), volume 12351 of Lecture Notes in Computer Science, page 242-258. Springer, (2020)Cascaded sparse color-localized matching for logo retrieval., , , , and . ICIP, page 2207-2211. IEEE, (2014)Real Time Object Detection on Aerial Imagery., , and . CAIP (1), volume 11678 of Lecture Notes in Computer Science, page 481-491. Springer, (2019)Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos., , , , , , , , , and 5 other author(s). CVPR, page 16890-16900. IEEE, (2023)VoLux-GAN: A Generative Model for 3D Face Synthesis with HDRI Relighting., , , , , , , , and . SIGGRAPH (Conference Paper Track), page 58:1-58:9. ACM, (2022)