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Lifelike agility and play in quadrupedal robots using reinforcement learning and generative pre-trained models.

, , , , , , , , , , , , , , , , , , and . Nat. Mac. Intell., 6 (7): 787-798 (2024)

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Tactical Reward Shaping: Bypassing Reinforcement Learning with Strategy-Based Goals., and . ROBIO, page 1418-1423. IEEE, (2019)TossNet: Learning to Accurately Measure and Predict Robot Throwing of Arbitrary Objects in Real Time With Proprioceptive Sensing., , , , , and . IEEE Trans. Robotics, (2024)Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals., , , , , , , and . IROS, page 339-345. (2023)Learning Highly Dynamic Behaviors for Quadrupedal Robots., , , , , , , , and . ICRA, page 9183-9189. IEEE, (2024)Lifelike Agility and Play on Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models., , , , , , , , , and 9 other author(s). CoRR, (2023)A Brain Connectivity Toolbox for Functional Near-Infrared Spectroscopy Data., , , , , and . ICIIT, page 113-119. ACM, (2022)Relative Policy-Transition Optimization for Fast Policy Transfer., , , , and . AAAI, page 16164-16172. AAAI Press, (2024)CraftEnv: A Flexible Collective Robotic Construction Environment for Multi-Agent Reinforcement Learning., , , , , , and . AAMAS, page 1164-1172. ACM, (2023)Lifelike agility and play in quadrupedal robots using reinforcement learning and generative pre-trained models., , , , , , , , , and 9 other author(s). Nat. Mac. Intell., 6 (7): 787-798 (2024)Time-of-Use Scheduling Problem with Equal-Length Jobs., , , , and . TAMC, volume 13571 of Lecture Notes in Computer Science, page 21-31. Springer, (2022)