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Cultural theory and real world design: Dystopian and Utopian Outcomes.

. CHI, page 1593-1602. ACM, (2008)

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Cultural theory: from armchair critic to star performer.. OZCHI, volume 206 of ACM International Conference Proceeding Series, page 199-204. ACM, (2006)Citizens breaking out of filter bubbles: urban screens as civic media., , , , and . PerDis, page 140-147. ACM, (2016)Rat running the G20: collective intelligence for navigating the disrupted city., , , and . AI Soc., 33 (1): 133-146 (2018)Suburban nostalgia: the community building potential of urban screens., , , and . OZCHI, volume 287 of ACM International Conference Proceeding Series, page 243-246. ACM, (2008)3G Multimedia Content Production as Social Communication., , and . Australas. J. Inf. Syst., (2004)Social and mobile interaction design to increase the loyalty rates of young blood donors., , , and . C&T, page 64-73. ACM, (2013)Welcome to the jungle: HCI after dark., and . CHI Extended Abstracts, page 753-762. ACM, (2011)Conveying identity with mobile content., and . Personal and Ubiquitous Computing, 14 (3): 251-259 (2010)Knowing me, knowing you: end user perceptions of identity management systems., , , and . ECIS, page 795-806. (2006)People, content, location: sweet spotting urban screens for situated engagement., , and . Conference on Designing Interactive Systems, page 146-155. ACM, (2012)