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Square peg, round hole: A case study on using Visual Question & Answering in Games., , , , and . CHI PLAY, page 133-139. ACM, (2021)Mixing Modalities of 3D Sketching and Speech for Interactive Model Retrieval in Virtual Reality., , , and . IMX, page 144-155. ACM, (2021)Sampling methods to detect carriage of Neisseria meningitidis; literature review, , and . The Journal of Infection, 58 (2): 103--107 (February 2009)PMID: 19167762.Multi-Point Nonlinear Spatial Distribution of Effects across the Soundfield.. ICMC, Michigan Publishing, (2016)Tectonic: a Networked, Generative and Interactive, Conducting Environment for iPad., and . ICMC, Michigan Publishing, (2016)Multi-view Aggregation for Color Naming with Shadow Detection and Removal., , and . IPAS, page 115-120. IEEE, (2018)Machine Learning for Cultural Heritage: A Survey., , , , , and . Pattern Recognit. Lett., (2020)Locality-aware subgraphs for inductive link prediction in knowledge graphs., , , , , and . Pattern Recognit. Lett., (March 2023)A particle filtering approach to salient video object localization., , , and . ICIP, page 194-198. IEEE, (2014)Explorative Study on Asymmetric Sketch Interactions for Object Retrieval in Virtual Reality., , , , and . IMET, page 1-8. IEEE, (2022)