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The effects of continued exposure to medium field augmented and virtual reality on the perception of egocentric depth., , , , and . APGV, page 138. ACM, (2009)The effects of virtual reality, augmented reality, and motion parallax on egocentric depth perception., , , , and . APGV, page 9-14. ACM, (2008)The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception., , , and . VR, page 267-268. IEEE Computer Society, (2008)User Frustration with Technology in the Workplace., , , , and . AMCIS, page 283. Association for Information Systems, (2003)Online Marketing Effectiveness - the influence of information load and digital literacy, a cross-country comparison., , , and . Electron. Mark., 30 (4): 759-773 (2020)On the Solution of Optimal Control Problems using Parameterized State-Dependent Riccati Equations., and . CDC, page 1098-1103. IEEE, (2020)Detour Ahead: Current Roadblocks to Web Accessibility., , , , , and . HCI (4), page 990-994. Lawrence Erlbaum, (2003)CRITIC: A cognitive radio inspired road traffic congestion reduction solution., , , and . Wireless Days, page 151-157. IEEE, (2018)Front-side mid-level Tungsten TSV integration for high-density 3D applications., , , , , , and . 3DIC, page 1-4. IEEE, (2016)Bacterial Load of Virtual Reality Headsets., , , and . VRST, page 34:1-34:8. ACM, (2020)