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Using Virtual Reality for Detection and Intervention of Depression - A Systematic Literature Review., , , , , and . CoRR, (2024)Is Virtual Reality Product Development different?: An Empirical Study on VR Product Development Practices., , and . ISEC, page 3:1-3:11. ACM, (2019)A Defect Dependency based Approach to Improve Software Quality in Integrated Software Products., and . ENASE, page 110-117. SciTePress, (2015)Grouping Semantically Related Change-Sets to Enhance Identification of Logical Coupling., , and . SEKE, page 618-777. KSI Research Inc. and Knowledge Systems Institute Graduate School, (2019)Enhancing Configurable Limitless Paths in Virtual Reality Environments., , , and . ISEC, page 24:1-24:5. ACM, (2022)Introducing Software System Course to Engineering Undergraduate Students - An Experience Report., , , and . SEED/QuASoQ@APSEC, volume 3062 of CEUR Workshop Proceedings, page 1-7. CEUR-WS.org, (2021)A Tool based Experiment to Teach Elicitation and Specification of Virtual Reality Product Requirements., , and . CompEd (2), page 195. ACM, (2023)Usability Evaluation Framework for Mobile Apps using Code Analysis., , and . EASE, page 187-192. ACM, (2018)VREye: Exploring Human Visual Acuity Test Using Virtual Reality., , , and . HCI (11), volume 12191 of Lecture Notes in Computer Science, page 415-429. Springer, (2020)Towards Conducting Effective Locomotion Through Hardware Transformation in Head-Mounted-Device - A Review Study., , , , and . VR Workshops, page 660-661. IEEE, (2022)